Gang Territory, Gang Wars and more!
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Gang Territory, Gang Wars and more!
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Gang Territory, Gang Wars and more!
Showcase of Gang Territories, Gang Wars and Gang Tribute Zones:
Features of Gang Script :
- Gangs Interface & Main Details
○ Each gang member can open a special UI interface using the /gangmap command and follow everything related to gangs from this interface.
○ Gang Map: The gang coordinates and colors entered into the configuration will appear on this map. We pre-configured +5 Gang Territory Zones (Families, Ballas, Vagos, Korean, Bondi, etc…) and 5 tribute zone (Suds Law Laundromat, The Taco Farmer, SHO Noodle House, Pipeline Inn, Rex’s Diner) already.○ War History: When each gang declares a new war or finish the war, the result of the war is reflected here.
○ Personal & Gang/Group Information: You can see information about yourself and your gang here. Only the boss can change the gang logo.
○ Loyalty Point Leadership: When you win general war, turf war or tribute zone event, your gang will earn loyalty point and list here.
○ Gang War & Requests: Each gang can send a general war call to another gang. The call is accepted or rejected by the other gang. If the call is accepted, the general battle begins according to the number of kills and prize money determined. The reward is taken from the losing gang and given to the other gang.
○ Gang Turf Wars: When you are in another gang territory, you can start a turf war with the /startturfwar command. These battles will earn you loyalty points and help you appear at the top of the leaderboard!
○ Gang Tribute Zones: Events starts automatically when times configured on cfg.lua comes. Also, admin or authorized players can start event manually with /starttribute command. In this event, all gangs fight, and the gang who manages to survive the most in the region (in terms of number of people) wins the event at the end of the capture duration. The gang that wins the event can go and collect tribute from that business according to the time period and money entered in the configuration until the next event date.
○ Gang Clothing/Stash/Garage/Boss Management: rm_gangs officially support some clothing systems (qb-clothing, illenium-appearance and more…) for this you can check configuration file below. For stashes, i writed which inventorys support below. Clothing and stash functions can re-write from your side. Garage and boss management functions should write from your side for your own systems.
○ Target/Inventory Supports: rm_gangs officially support ox_target & ox_inventory & qb-target & qb-inventory & qs-inventory. New ones can be added.
○ Gang Territory & Tribute Zones Boxes:
- Optimization & Files
○ This resource is running at idle with 0.00-0.01ms.
○ This resource is fully open source.
Dependencies
- ESX or QBCore (support all versions).
- OX_Lib
In-Game Gang Territory/War Interface :
24/7 Customer Support
We have a robust team of developers and support team to resolve any issues. Please follow instructions on your email to contact support team.
More Details
- This product is FULLY OPEN SOURCE which means you can edit it however you like.
- Updates are provided on your email and Downloads section in 'My Account' section.
We here at Tebex are dedicated to provide you with best experience.